Unreal Engine Blueprint Programming 1 - Introduction


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WORKING WITH 3D COMPONENTS

Creating a Simple Character (Cube Character)




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Unreal Engine Blueprint Programming 1 / GETTING STARTED

Introduction


After this page:
  • Understand the focus and goals of the course
  • Feel confident starting from zero coding experience
  • Know how the course runs: short lessons, hands-on practice, make things right away
  • Understand the core skills you will pick up: variables, functions, events and simple game rules in Unreal Engine

After Installation, you will also:
  • Have the Epic Games Launcher installed and configured
  • Know where to find and install Unreal Engine
  • Understand the purpose of the News, Library, and Marketplace (Fab) tabs
  • Be able to manage engine versions and marketplace assets in the Vault
  • Launch Unreal Engine and create your first blank project


Introduction Video

Welcome! I’m Kevin Martinez, an Epic Games authorized Unreal trainer. This course is about learning programming basics with Unreal Engine’s Blueprint system. You don’t need any coding experience. Step by step we will build a small game with a character, pickups, scoring, and a win condition.


The course is very hands-on (learn by creating and testing). Along the way you will also see how Unreal’s gameplay framework works and how to use objects and components. By the end you will understand the essentials of Blueprint scripting and be ready to continue toward more advanced Unreal work.


The Launcher & Installation Video

In this part we install Unreal Engine through the Epic Games Launcher. You see how to download the launcher, find the engine, and understand the main tabs: News, Library and Marketplace (Fab). We also go through how to add the latest engine version, launch it, and create your first blank project. By the end you have Unreal Engine installed and ready to use.


Instructions PDF:
01 Installation.pdf



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Install Epic Games Launcher
Install the Engine

Question 1: Which tab lets you install additional engine versions?
Choices: News, Library, Marketplace, Vault

Question 2: You must download an asset to disk before adding it to a project. True or False?

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Get professional feedback for your game concept, game demo or cv and job application.

Get 1 hour of one-on-one time with an heavyweight industry expert.


"I got to an interview and then hired the week after the help!"
Atte, Game Programmer, Frozenbyte

Book Now
You will be contacted for a suitable time.

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