Study in Finland One Academic Year (60 cr)
Student is able to implement object- oriented software in C++. They know how to utilize the standard library and knows some object-oriented design patterns. They are proficient with debugger and other programming tools.
Student is able to develop games and gamified applications using a game engine. They knows how to program with C# language and create features to video games.
Student is able to produce basic graphic content for games both 2D and 3D.
Students will develop first game in a group. They will use game engine to produce a working prototype of a video game for Windows operating system.
Students will learn how to design, analyze, and implement basic algorithms using essential data structures.
Student will learn to design and optimize engaging VR experiences.
Students will develop second game in a multidisciplinary group. The group will set up a version control system and team management to handle the project.
Students will explore different publishing strategies, platforms, and distribution channels while understanding the role of analytics in tracking player behavior and optimizing game performance.
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