Fundamentals of 3D Modelling - Welcome to the course


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Course Contents
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Pipelines & references

Modelling - low poly

UV unwrapping and texturing

Box modelling - Quad Based - Destructive

Texture maps and baking

Modelling - Non destructive method

Final challenges



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Fundamentals of 3D Modelling / Pipelines & references

Welcome to the course


After this page:
  • Every page has this section which shows you what is the learning target of the page
  • Each page has 2-4 targets
  • This page's goal is to give you an understanding of how this works and for you to complete your first exercise
  • Press the big blue button at the end of the page to advance to the next page!

How Does This work


Welcome to the course!

Now just before we start, lets have a quick look into how this is structured!
The structure for the pages is:
1) Study the theory parts, videos and diagrams.
2) Do the exercises to complete a page.
3) Advance to the next page.

That's it!


Course Contents

During this course, you will learn the basic pipeline for creating models for games.

You will also learn different methods for modelling, unwrapping and texturing the models.




NOT COMPLETED

Complete all exercises on a page to complete the page.

Welcome to Your first exercise

Edugametion - Exercise xxxTITLExxx
Easy - 30 mins

To really learn 3D and modelling, do all the exercises, which are said to be the best part of the course!
Your first exercise is to write down here:

1. Why are you here?
2. What do you expect to learn?

Remember, you need to complete exercises to complete pages and you need to complete pages to complete the course!

Write your answer down here!

Create an account to save your answers for certification.






NOT COMPLETED

WELCOME TO YOUR FIRST EXERCISE

Complete all exercises on a page to complete the page.
Edugametion - Page Completed xxxTITLExxx
Total completion:
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You have completed 0 of the 7 pages.
Completed pages give a full star. Full stars are added to the total completion.






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Next : Referencing

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Personal feedback
Get professional feedback for your game concept, game demo or cv and job application.

Get 1 hour of one-on-one time with an heavyweight industry expert.


"I got to an interview and then hired the week after the help!"
Atte, Game Programmer, Frozenbyte

Book Now
You will be contacted for a suitable time.

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