Description This course will guide you to game industry by coverting the history but also introducing you to all the key areas in game industry!
Requirements None.
Outcome You will have deeper understanding of what game industry includes, its history and backgrounds enabling you more easily understand background for various areas and it will help you find new areas involved in game development!
Description Game Design and Gamification course takes you into the secrets of game design. Through theory and very practical exercises you will learn efficiently to broaden your game design thinking and make complete game concepts form your ideas.
Requirements None.
Outcome You will learn game design deeply and efficiently.
Description Game Design and Gamification Part 2 takes you into the working as a game designer area. You will learn to use an efficient toolset to use to complete your game design, common pitfalls and what happens to the design during the production of the game.
Requirements None. Game Design and Gamification Part 1 recommended.
Outcome You will learn game design deeply and efficiently.
Description Learn the basics about creating narratives and writing for games.
Requirements None.
Outcome In Narrative in Games you will learn what narratives are and how games work as a storytelling platform. You will gain knowledge on how to improve as a storyteller and how to approach narrative design in games.
Description Learn how different board games work and make your own.
Requirements None.
Outcome One will know how to create solid core game mechanics, and how to create interesting twitches to the gameplay. You will understand basics of testing and will create your own project at the end of the course.
Description Start your game programming journey! Learn to use Unity3D, industry standard tool. Start making your own games, learn the principles and get into becoming a game programmer!
Description The course guides you through the core skills needed to complete your first 2D game project. We cover the whole process from research, concept, design and the implementation of graphics inside of Unity.
Requirements Basic Knowledge of Photoshop & Unity
Outcome Recognise how to create depth to a 2d background and create a consistent style of graphics from research, colour and design to implementation inside of Unity.
Description Learn the professional workflow of digital painting for games and learn to create 2D characters, environments and props for games.
Requirements None
Outcome After completing this course, students understand different digital painting techniques that can be applied in 2D game art. They know the game art design process from background research to sketching and final game-ready art creation. They can apply color theory and design principles to their artistic work. As a final output of the course, students will create a visual plan for a platformer game.
Description Learn how to create 3D game models for game engines.
Requirements Basics of Blender
Outcome The students will learn basics pipeline for creating models for games. They will also learn different methods for modelling, unwrapping and texturing the models.
Description Learn how game industry works, what are the various earning models and current business trends.
Requirements None.
Outcome You will learn that is much more to the industry than just making a great game. You will learn about games business models, current industry trends, publishing, basics of marketing and gaming financials.
Description Creating games includes art, coding, design and other professions that need to be organised to work together seamlessly. In this course, you will learn about Game production foundations, team management, methodology like Scrum and Kanban and learn more about how to have career as Game Producer.
Requirements None.
Outcome You understand more deeply how important it is to organise the development of making games and the nature of making games. You will learn how to create roadmaps, lead teams and how to organize work using agile methodologies.